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Neverwinter Feat Calculator (Great Weapon Fighter)

Based on Open Beta information


Points Spent

Left click to add poins and Right click to remove.


Heroic Feats

Unstoppable Action (5)

You gain 5/10/15/20/25% bonus Action Points for dealing damage while you are Unstoppable.

0
Fast Runner (5)

Decrease Stamina drain while Sprinting by 3/6/9/12/15%.

0
Steely Defense (5)

Grants you Power equal to 4/8/12/16/20% of your Defense.

0
Weapon Mastery (3)

1/2/3% greater chance to land a critical hit.

0
Disciple of Strength (3)

Increase the amount of bonus damage Strength gives you by 2/4/6%

0
Endless Assault (3)

Your encounters deal 2/4/6% more damage.

0
Constitution Focus (3)

Increase the effectiveness of Constitution by 5/10/15%

0
Devastating Critical (3)

Increases Critical Severity by 5/10/15%

0
Toughness (3)

Increase your Maximum Hit Points by 3/6/9%.

0
Armor Specialization (3)

Increases the effectiveness of Armor Class and Defense by 5/10/15%.

0
Grit (3)

Gain 1/2/3% of your Max Hit Points in Temporary Hit Points when you are Healed by a player power. (40 second cooldown)

0
Ubiquitous Shield (5)

Reduce the damage effects of Combat Advantage against you by 5/10/15/20/25%.

0

Instigator

Unstoppable Recovery (5)

Activating Unstoppable now grants you 1/2/3/4/5% of your maximum Hit Points.

0
Stunning Flourish (5)

Flourish has an extra 1/2/3/4/5% chance to crit and stuns for (0.2/0.4/0.6/0.8/1) seconds on last hit.

0
Nimble Runner (5)

Sprint and Punishing Charge grant 2/4/6/8/10% Deflect chance.

0
Group Assault (5)

Wicked Strike now deals an additional 1/2/3/4/5% for each target hit.

0
Instigator's Vengeance (1)

Whenever an ally within 15' of you is hit, you gain a stack of Vengeance for 10s. Each stack increases your Power by 10%. Stacks up to 5 times. Goes away when you are struck.

0
Fleet Footed (5)

Whenever you Control a target, you gain an additional 3/6/9/12/15% Run Speed for 3s.

0
Vicious Advantage (5)

Combat Advantage now grants you an additional 1/2/3/4/5% Damage and Crit Chance.

0
Allied Opportunity (5)

Mighty Leap and Not so Fast deal an additional 2/4/6/8/10% damage and you and your allies gain Combat Advantage against the damaged targets for 1/1.5/2/2.5/3s.

0
Crippling Strike (5)

Spinning Strike and Avalanche of Steel now Slow your targets by 10/20/30/40/50% for 5s.

0

Destroyer

Great Weapon Focus (5)

Increase the damage of your At-Will powers by 2/4/6/8/10%.

0
Staying Power (5)

Weapon Master's Strike now also reduces your target Mitigation to your Encounter powers 2/4/6/8/10%.

0
Executioner's Style (5)

Increase the damage of Reaping Strike when hitting a single target by 5/10/15/20/25%.

0
Focused Destroyer (5)

Destroyer now has a 5/10/15/20/25% to grant a stack when hitting any number of targets.

0
Destroyer's Purpose (1)

You now gain Determination by dealing damage, and Unstoppable also increases your damage by 10%.

0
Deep Gash (5)

Your critical strikes cause your target to Bleed, taking 3/6/9/12/15% of your Power as Damage over 5 seconds.

0
Disciple of War (5)

Grants you Armor Penetration equal to 5/10/15/20/25% of your Recovery.

0
Relentless Battle Fury (5)

Reduces the Cooldown of Roar, Takedown, and Battle Fury by 5/10/15/20/25%.

0
Battle Awareness (5)

Savage Advance grants you 5/10/15/20/25% shorter cooldowns for 5 seconds and Slam grants you 5/10/15/20/25% more Power while it is active.

0

Sentinel

Student of the Sword (5)

Your critical strikes lower your targets Defense by 3/6/9/12/15% for 5 seconds. Stacks up to 3 times.

0
Grim Promise (5)

Crescendo reduces the damage your target deals to you by 3/6/9/12/15% for 10 seconds.

0
Grudge Style (5)

Sure Strike now has an extra 1/2/3/4/5% chance to Crit and generates an additional 5/10/15/20/25% Threat on Crit.

0
Master at Arms (5)

Furthering your ability to use your weapon defensively, each stack of Weapon Master now also grants 1/1.5/2/2.5/3% Deflect Chance, and having Weapon Master slotted increases your AC by 1/2/3/4/5.

0
Sentinel's Aegis (1)

Increases the effectiveness of your Defense stat by 20% and causes Restoring Strike to Heal an additional 50% over 3 seconds.

0
Scale Agility (5)

You gain 1/2/3/4/5% chance to Deflect attacks.

0
Powerful Challenge (5)

You deal an additional 3/6/9/12/15% damage to Marked targets.

0
Intimidation (5)

Daring Shout and Come and Get It generate 5/10/15/20/25% additional threat and now do 1/2/3/4/5% of your Power as damage.

0
Defiance (5)

Slam and Spinning Strike generate 5/10/15/20/25% additional threat and your Defense is increased by 5/10/15/20/25% while they are active.

0

Calculator made by Ricardo Ishibashi Moreira de Almeida
If you want to say thanks, you can send once ingame to (Warrior Arcano@warbr) ;-) or warbr on Neverwinter forum
Or even contribute by donating

Useful Links:
Youtube video with races and character status
Neverwinter Oficial website